The current ladder
Clear rates below are percentages of all owners, captured on 2026-07-31. Read the retention column as the more useful difficulty signal: it shows how many players who cleared the previous tier also cleared the next one.
| Tier | Clear rate | Retention from prior tier | Guide |
|---|---|---|---|
| Normal | 66.3% | — | Open Normal |
| Hard | 46.7% | 70.4% | Open Hard |
| Nightmare | 33.1% | 70.9% | Open Nightmare |
| Hell | 24% | 72.5% | Open Hell |
| Reality | 17.8% | 74.2% | Open Reality |
How to use this information
Do not use the raw percentage as a promise about a single run. It is a population-level signal. It tells us that the decision tool should become more conservative as the tier rises: reliable value, survival, and safe execution deserve more weight, while conditional picks need stronger setup before they are worth the slot.
Each tier page shows the exact weighting used by the run decision tool, then separates measured clear-rate facts from build advice that still needs direct testing. That separation is deliberate. Public achievement data can tell us where the funnel narrows; it cannot tell us which Hunter or relic caused a particular player to clear.
Source
Steam global achievement statistics for app 3561220, captured 2026-07-31.