Which Patch Changed Your Build

Reviewed for Patch 1.0.503Last updated: August 24, 2026

Updates have been shipping every few days. Each note links the official change to the weapon, relic, trigger, or route it affects, so you can decide what to change.

QUICK ANSWER

The current patch changed several trigger and relic rules, so compare older route advice with the updated effect text.

  • Read the changed effect, not just the version number
  • Compare any route that depends on a changed trigger
  • Use the Planner to adapt the route to the new effect
VISUAL INDEX04 ICONS
Weapon
Weapon
Skill
Skill
Relic
Relic
Tarot
Tarot

Identify the object first, then read the decision behind it.

Patch history

  • 1.0.503Update 8.20 (2026-08-20) — Pass the Fear 1.0.503 patch / Update 8.20 fixes three interactions involving pet backpacks, multiplayer Relic sharing, and the Legendary Lightning Javelin plus Legendary Air Cannon cooldown loop. It lists no new balance values.
  • 1.0.499Update 8.19 (2026-08-19) — Update 8.19 / V1.0.499 adds pets, run seeds, and a damage breakdown, then reworks the Frost armor engine around combat-entry snapshots, Armor recovery, and stronger Freeze payoffs.
  • 1.0.491Update 8.7 (2026-08-07) — Update 8.7 / V1.0.491 is a bug-fix hotfix. It fixes Corpse Collector's Arrow Rain one-shot issue, certain resolution black bars, and Steam Deck compatibility issues without listing Build balance changes.
  • 1.0.488Update 8.6 (2026-08-06) — Update 8.6 / V1.0.488 is a bug-fix hotfix. It does not change item stats, Hunter skills, relic effects, route rankings, or Planner logic.
  • 1.0.487Update 8.5 (2026-08-05) — Blood Moon arrives with a new difficulty, Training Room, Battle Scar rerolls, an Item Encyclopedia, and two major relic reworks.
  • 1.0.479Update 8.1 (2026-07-31) — Physical, Lightning, Frost, and Battle Skill routes have new payoff rules. Recheck any build that treats these relics as permanent defaults.
  • 1.0.466Update 7.30 (2026-07-30) — Trigger caps arrive, and Physical builds get a damage multiplier of their own.
  • 1.0.462Update 7.28 (2026-07-28) — Disruption gains direct damage; two Thunder Dragon relics change.

What Update 8.20 changes for your next run

The latest official notes for Update 8.20 / V1.0.503 is live now. It fixes three interactions on top of the V1.0.499 Frost and Pet baseline:

  • Players with and without pets can share Relics again. The co-op restriction was a bug.
  • Shop Relics no longer enter the pet backpack incorrectly. Temporary storage now follows the intended shop behavior.
  • Fully charged Lightning Javelin shots reduce Legendary Air Cannon's Battle Skill cooldown correctly. The published weapon loop is restored.

The update cadence, and why it matters

This game is not on a monthly patch schedule. After 1.0.491, the developers shipped the major 1.0.499 Pet and Frost update, then the 1.0.503 hotfix one day later. Build pages need a visible review date because the underlying item rules can change within days.

It also tells you something about the team. The 1.0.466 notes open with an apology: they state that they assumed infinite stacking would always be satisfying, that this assumption was wrong, and that extreme builds were causing crashes and lost saves. Developers who correct a design assumption in public tend to keep correcting it, so expect more balance passes rather than a settled meta.

How to tell if a patch broke your build

Work backwards from your damage loop rather than reading the whole changelog. Identify the two or three things your run actually depends on — the relic that multiplies, the Tarot that re-triggers, the Transmutation you have been stacking — then search the change table for those names. Most patch lines will be irrelevant to you, and the one that matters is usually a category change rather than a number change.

Category changes are the dangerous ones. When 1.0.466 turned War Horn from “Fire Rate and Reload Speed for 20 seconds” into “permanent Bullet Attack increase”, the relic did not get weaker or stronger in a way you could express as a percentage — it stopped being a burst uptime relic entirely. Any guide recommending it for Fire Rate became wrong, not merely outdated.

Why this page exists

A build guide without a version stamp is not actionable. The developers shipped three updates in the week after launch, and at least two of them changed how damage loops behave — trigger caps in one, a Transmutation scaling category in another. A guide written before those changes can be confidently, specifically wrong.

Every build page names the patch it follows. When a patch touches a route dependency, compare the changed effect with the route before carrying the old choices into a new run.

How to use these notes

A patch line tells you what changed, not automatically whether the whole build is better or worse. Read the affected effect, check which event your route depends on, then use the Planner to rebuild around the current version.

Start from the current best build blueprints or test a revised loadout in the build planner, which scores synergy and flags conflicts