BUILD PLANNER
Assemble the loadout, watch the synergy Pick a Hunter, weapon, skills, relics, and Tarot. The panel scores tag synergy and flags conflicts. It compares route fit — it does not invent DPS numbers.
1 · Hunter Marcus Gunfire / extra-shot engine · Cross-checked Jenny Dismantle economy / bombs · Cross-checked Long Tong Amber companion / element chain · Cross-checked Jester Luck / crit burst · Cross-checked Stella Tarot / Starlight · Cross-checked Elena Marks / dodge counter-fire · Cross-checked Lanny Treasure / coin economy · Cross-checked
3 · Main weapon Vintage Musket Reliable physical family; the standard first pick. Element: physical → Hemorrhage. · Cross-checked Demonhunter Crossbow Physical family with Hemorrhage buildup. Element: physical → Hemorrhage. · Cross-checked Mundane Single-variant physical family. Element: physical → Hemorrhage. · Cross-checked Famine Dominator Single-variant physical Dominator. Element: physical → Hemorrhage. · Cross-checked Lightning Gun Lightning family; builds Disruption. Element: lightning → Disruption. · Cross-checked Overcharged Lightning Lightning family; builds Disruption. Element: lightning → Disruption. · Cross-checked Dash Knight Single-variant lightning family. Element: lightning → Disruption. · Cross-checked Ember Spark Fire family; builds Ignition. Element: fire → Ignition. · Cross-checked Flare Gun Fire family; builds Ignition. Element: fire → Ignition. · Cross-checked War Dominator Single-variant fire Dominator. Element: fire → Ignition. · Cross-checked Dark Ice Frost family; builds Freeze for Shatter routes. Element: frost → Freeze. · Cross-checked Ice Shatterer Frost family; builds Freeze for Shatter routes. Element: frost → Freeze. · Cross-checked Death Dominator Single-variant frost Dominator. Element: frost → Freeze. · Cross-checked Scorpion Tail Bone Acid family; builds Corrosion. Element: acid → Corrosion. · Cross-checked Conquest Dominator Single-variant acid Dominator. Element: acid → Corrosion. · Cross-checked
4 · Relic directions Emperor's Holy Sword Critical package; stronger once the run already supports crit. · Cross-checked Magician's Hat Reload support for loops broken by reload gaps. · Cross-checked War Horn 1.0.466: permanent max Bullet Attack increase on Embarkation. · Official Executioner's Axe 1.0.466: doubled normal Physical Damage growth from Embarkation. · Official Ripper's Blade 1.0.466: Hemorrhage now raises Physical Damage until combat ends. · Official Sigil of Temperance Rewards dismantle-economy routes. · Cross-checked Lovers' Gift Sub-weapon support; pairs with The Lovers. · Cross-checked Any relic matching your weapon element Placeholder for element-matched relics not yet in this database. · Needs testing A defensive or recovery relic Use when survival, not damage, ends the run. · Needs testing
5 · Tarot The Fool · Upright Your [Embarkation] effects trigger 1 additional time. · Cross-checked The Fool · Reversed Dismantling an [Embarkation] relic triggers all your [Embarkation] effects twice. · Cross-checked The Magician · Upright [First Shot] becomes a Magic Bullet; +50% damage to transformed Rabbits. · Cross-checked The High Priestess · Upright [Destination]: restores 10% Health; 20% of overhealing becomes [Growth] stacks. · Cross-checked The Empress · Upright 25% chance to return an item of the same type when dismantling. · Cross-checked The Empress · Reversed 15% chance to return an equal-or-better item when dismantling. · Cross-checked The Emperor · Upright Doubles Critical Chance from other sources; excess converts to Critical Damage. · Cross-checked The Emperor · Reversed Base Critical Damage becomes dynamic, 200%–450%. · Cross-checked The Hierophant · Upright Marks the highest-Health enemy as [Heretic]; damage to it adds 50% True Damage. · Cross-checked The Lovers · Upright You gain the Weapon Effects of your Sub Weapon (some will not take effect). · Cross-checked The Lovers · Reversed On using Battle Skill: cast the Battle Skill of your Sub Weapon. · Cross-checked The Chariot · Upright On [Embarkation]: triggers all your [Destination] effects. · Cross-checked