Blood Moon: fix the failure point before adding another multiplier

A practical triage page for a run that reaches a modifier or boss window and then collapses.

Needs testing

Blood Moon questions are usually not solved by another isolated damage number. Start with the moment the run breaks: health, reload downtime, a conditional trigger, or a room that the build cannot cover.

Check these before the run

  • If you die before the engine starts, take reliable survival or a shorter setup.
  • If the engine starts but cannot finish, add uptime, coverage, or a boss-facing payoff.
  • If the trigger is too conditional, replace one link rather than stacking a fourth conditional piece.
  • Use the run decision tool with the current difficulty so the penalty for fragile options is visible.

Blood Moon-specific enemy and modifier rules are not yet independently verified here. Recommendations stay at the level of observable run failure and sourced item effects.

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