Kinetic Orb

The scaling engine for armor stacking: every [Armor] stack now also raises your Final Damage. Mild on its own, but in a dedicated armor build it compounds into a serious global multiplier.

Data-backed blueprint

QUICK ANSWER

Identify the object first, then decide whether its trigger is already alive in your run.

  • Read the practical pick rule
  • Check the connected tags and related items
  • Test the slot in the Planner
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Identify the object first, then read the decision behind it.

Relic

Kinetic Orb

Epic · 1.0.466 review baseline

Quick answer

PICK IT WHEN

Take it when survival or consistency is the reason the run ends. The embarkation, survival, reliable signals describe the kind of problem it is meant to solve.

WATCH OUT

Do not spend a damage slot on it when the run is already safe and a core engine pick is available.

Data-backed blueprint

Current effect text

• Embarkation: Grants 2 [Armor]. • Each 1 stack of [Armor] increases your Final Damage by 1.25%.

What this entry connects to

Need to see the interaction in a full loadout? The Planner scores the tags and element together, then flags conflicts instead of pretending it has measured DPS.

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Related picks

This entry is part of the English planner database. Effects and labels are reviewed against the current evidence boundary; patch changes can lower a route's confidence. See how sources and evidence are labeled.