Hydra Necklace

Two bonus projectiles while you count as full Health, with an overheal clause that makes the condition realistic. Pairs naturally with sustain and max-HP relics; break it for a big [Growth] payout once it stops fitting.

Data-backed blueprint

QUICK ANSWER

Identify the object first, then decide whether its trigger is already alive in your run.

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  • Check the connected tags and related items
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Weapon
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Relic
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Tarot

Identify the object first, then read the decision behind it.

Relic

Hydra Necklace

Epic · 1.0.466 review baseline

Quick answer

PICK IT WHEN

Take it when survival or consistency is the reason the run ends. The extra shot, growth, survival signals describe the kind of problem it is meant to solve.

WATCH OUT

Do not spend a damage slot on it when the run is already safe and a core engine pick is available.

Data-backed blueprint

Current effect text

• At full Health: Projectiles +4. • If current Health exceeds 100, you are considered at full Health • [Shatter]: Permanently grants 16 stacks of [Growth].

What this entry connects to

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Related picks

This entry is part of the English planner database. Effects and labels are reviewed against the current evidence boundary; patch changes can lower a route's confidence. See how sources and evidence are labeled.