Combustible Poison

Turns [Corrosion] kills into chain reactions: poisoned enemies explode on death, splashing acid that spreads the ailment further, with your [Growth] stacks pumping the blast. In dedicated acid builds it clears packs almost on its own.

Data-backed blueprint

QUICK ANSWER

Identify the object first, then decide whether its trigger is already alive in your run.

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  • Check the connected tags and related items
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Weapon
Weapon
Relic
Relic
Skill
Skill
Tarot
Tarot

Identify the object first, then read the decision behind it.

Relic

Combustible Poison

Epic · 1.0.466 review baseline

Quick answer

PICK IT WHEN

Take it when your current route already produces the corrosion, acid, growth signals. The value comes from repeating that event, not from the item name or rarity alone.

WATCH OUT

If none of its triggers are happening yet, keep the slot open for a pick that strengthens the engine already on screen.

Data-backed blueprint

Current effect text

• When an enemy inflicted with [Corrosion] dies: Creates an Acid Explosion that deals 125% Acid Damage to nearby enemies and triggers [Corrosion]. • Each stack of [Growth] increases this damage by 8%. • [Shatter]: Permanently grants 16 stacks of [Growth].

What this entry connects to

Need to see the interaction in a full loadout? The Planner scores the tags and element together, then flags conflicts instead of pretending it has measured DPS.

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Related picks

This entry is part of the English planner database. Effects and labels are reviewed against the current evidence boundary; patch changes can lower a route's confidence. See how sources and evidence are labeled.